Harry Potter took the world by storm when it was first printed main The New York Instances to create a separate bestseller listing for youngsters’s fiction in 2000. Since then, cellular video games based mostly on the favored characters created by J.Okay. Rowling have been added to the Apple App Retailer and Google Play usually.
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New information reveals that Harry Potter-themed cellular video games generated a mixed $1 billion from participant spending globally.
Prime-grossing Harry Potter titles
The sport producing the one highest revenues was Harry Potter: Hogwarts Thriller created by Jam Metropolis. Based on Sensor Tower, it has generated over $400 million in revenues because it first launched again in 2018. The second prime earner was Harry Potter: Magic Woke up by NetEase with $358 million. It’s a powerful outcome provided that the sport is just out there in China, Taiwan, Hong Kong and Macau. A whopping 91% of its income comes from China alone.
Harry Potter: Puzzles & Spells from Zynga is available in third at $218 million, adopted by Harry Potter: Wizards Unite from Niantic at $39.6 million.
Scoring within the prime 50 mental property video games
When measured towards different mental property (IP) cellular recreation apps, Harry Potter: Magic Woke up ranked 31 for revenues globally in 2022. To this point, the app has generated $85.4 million in revenues, rating forward of titles resembling FIFA On-line 4M and Recreation of Thrones: Conquest.
Nevertheless, it ranks tops for titles based mostly on books.
Gamers within the US and China are spending extra
The US ranks prime for Harry Potter video games by participant spending. The nation accounts for nearly 37% of complete revenues. That’s $374.8 million. China follows intently at $324.3 million or 31.6% based mostly on iOS information alone, and Germany comes third at $51.6 million or 5% of complete participant spending.
Participant spending on Harry Potter has steadily elevated. Harry Potter: Hogwarts Thriller was additionally a top-grossing cellular simulation recreation app in 2021.
When factoring in China, the App Retailer accounts for almost all of revenues at 66.6% of revenues or $683 million, whereas Google Play accounted for 33.4% or $342.5 million. Nevertheless, outdoors of China revenues had been break up extra evenly between the shops with Google accounting for 49% and Apple for 51%.
Wizarding worlds appeal to 156 million downloads
To this point, Harry Potter cellular video games have reached over 156 million installs globally. The US ranks prime for downloads at 31.8%, adopted by China and Brazil. Google Play accounted for 54% of complete installs whereas the App Retailer accounts for 46% or 72 million.
- Harry Potter cellular video games attain $1 billion in international participant spending
- Harry Potter: Hogwarts Thriller generated over $400 million in revenues
- US participant spending accounts for 37% of complete revenues adopted by China at 32%
- App Retailer accounts for 66.6% of revenues (together with China, 51% excluding China) whereas Google Play accounts for 33.4% (together with China, 49% excluding China)